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noise.hpp
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34#pragma once
35#ifndef TCOD_PERLIN_HPP_
36#define TCOD_PERLIN_HPP_
37
38#include <utility>
39
40#include "mersenne.hpp"
41#include "noise.h"
42#include "noise_defaults.h"
43// clang-format off
79class TCODLIB_API TCODNoise {
80 public :
128 TCODNoise(int dimensions, TCOD_noise_type_t type = TCOD_NOISE_DEFAULT);
129 TCODNoise(int dimensions, TCODRandom *random, TCOD_noise_type_t type = TCOD_NOISE_DEFAULT);
130 TCODNoise(int dimensions, float hurst, float lacunarity, TCOD_noise_type_t type = TCOD_NOISE_DEFAULT);
131 TCODNoise(int dimensions, float hurst, float lacunarity, TCODRandom *random, TCOD_noise_type_t type = TCOD_NOISE_DEFAULT);
132
133 TCODNoise(const TCODNoise&) = delete;
134 TCODNoise& operator=(const TCODNoise&) = delete;
135 TCODNoise(TCODNoise&& rhs) noexcept { std::swap(data, rhs.data); };
136 TCODNoise& operator=(TCODNoise&& rhs) noexcept {
137 std::swap(data, rhs.data);
138 return *this;
139 };
140
171 virtual ~TCODNoise();
172
196 void setType (TCOD_noise_type_t type);
242 float get(float *f, TCOD_noise_type_t type = TCOD_NOISE_DEFAULT);
243 float get(const float *f, TCOD_noise_type_t type = TCOD_NOISE_DEFAULT);
290 float getFbm(float *f, float octaves, TCOD_noise_type_t type = TCOD_NOISE_DEFAULT);
291 float getFbm(const float *f, float octaves, TCOD_noise_type_t type = TCOD_NOISE_DEFAULT);
337 float getTurbulence(float *f, float octaves, TCOD_noise_type_t type = TCOD_NOISE_DEFAULT);
338 float getTurbulence(const float *f, float octaves, TCOD_noise_type_t type = TCOD_NOISE_DEFAULT);
339
340 protected :
341 friend class TCODLIB_API TCODHeightMap;
342 TCOD_noise_t data{};
343};
344
345#endif // TCOD_PERLIN_HPP_
Usage example: 1D noise : the variation of a torch intensity 2D fbm : heightfield generation or cloud...
Definition noise.hpp:79
float get(float *f, TCOD_noise_type_t type=TCOD_NOISE_DEFAULT)
TCODNoise(int dimensions, TCOD_noise_type_t type=TCOD_NOISE_DEFAULT)
float getTurbulence(float *f, float octaves, TCOD_noise_type_t type=TCOD_NOISE_DEFAULT)
float getFbm(float *f, float octaves, TCOD_noise_type_t type=TCOD_NOISE_DEFAULT)
virtual ~TCODNoise()
void setType(TCOD_noise_type_t type)
Use this function to define the default algorithm used by the noise functions.
Definition mersenne.hpp:94
Random number generator C++ module.
Texture noise generator module.
Noise default parameters.